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You might have heard about Worlds.com ranting about massively-multiplayer games infringing upon their patent.  The patent is apparently on a “scalable virtual world client-server chat system” and a “system and method for enabling users to interact in a virtual space.”  They have already began a lawsuit with NCSoft, who is a Koreak publisher responsible for City of Heroes as well as Guild Wars.  They have no intention of stopping there though, as was predicted before they started filing the official lawsuits.

The CEO Thom Kidrin has declared that he will absolutely follow up with lawsuits going after Activision-Blizzard, who is responsible for World of Warcraft as well as Linden Lab responsible for Second Life.  He has however declared that he does not want to put anyone out of business.  He just wants his cut, for his “intellectual property”.  The patents were filed in 1996 and 2000.  Whereas such things as MUDs, MUSHes, MOOs and MUCKs date back to the 80’s which is where most virtual worlds originated from.  So it’s entirely possible that these witch trials lawsuits will be thrown out.

Source: TechDigest

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